Dev.to
7/29/2026

Traceroute devlog #1
Short summary
A developer devlog about spending a full day writing PRD and TRD docs for a puzzle game (connect same-colored dots on a grid). Key decisions included dropping the unique-solution requirement after realizing it prevents easy levels, replacing endless mode with a pre-generated pool, and redesigning the generator as environment-agnostic TypeScript for a live browser demo.
- •Devlog covering PRD/TRD writing for an NP-hard puzzle game
- •Dropped unique-solution requirement because it blocks easy-level generation
- •Redesigned generator as pure TypeScript for both Node pipeline and browser demo
Generated with AI, which can make mistakes.
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