Dev.to
7/4/2026

Why I'm Pointing at Game Dev in 2027
Short summary
Software engineer commits publicly to learning game development in 2027, identifying which backend skills transfer (systems architecture, C#) and which don't (game feel, graphics). Outlines deliberate learning plan including Unity mastery, graphics fundamentals, and leveraging Blender's MCP server with Claude AI for 3D modeling. Honest reflection on why naming the date matters for accountability.
- •Explicit 2027 commitment to game dev after running solo software studio alongside day job
- •Clear-eyed about transferable skills (systems thinking, C#) and real gaps (game feel, graphics, scope management)
- •Plans to use Claude + Blender MCP to automate 3D art, reducing illustration skill requirement
Generated with AI, which can make mistakes.
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