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Dev.to
Dev.to
7/10/2026
How I Would Design Uber

How I Would Design Uber

Short summary

A practical walkthrough of how to architect a ride-hailing platform like Uber, focusing on four core subsystems: a high-throughput location firehose with short-lived in-memory storage, geospatial indexing using hexagonal grids (H3) for proximity queries, a matcher that optimizes for pickup time rather than raw distance with batching and locking, and surge pricing as a per-cell feedback control loop. The author emphasizes splitting data by consistency requirements—durable trip and payment data in strongly consistent stores versus ephemeral location data in fast in-memory stores—and partitioning by city as natural shards. The article closes with a link to a fuller breakdown with diagrams and data models.

  • Location data is hot, high-volume, and short-lived—belongs in in-memory stores with TTL, not transactional databases
  • Geospatial indexing via H3 hexagonal cells enables efficient proximity queries; matching optimizes for pickup time with batching and locking
  • Surge pricing is a load-shedding feedback loop per cell; data should be split by consistency needs and sharded by city

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