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Dev.to
7/18/2026
How I Built a Block Puzzle Game with React Native and Expo

How I Built a Block Puzzle Game with React Native and Expo

Short summary

A solo developer shares lessons from building Blockbeam, an 8x8 block puzzle game, using React Native and Expo instead of Unity. The post covers the tech stack (Reanimated, Gesture Handler, SVG, AsyncStorage), board state management with a flat array, a greedy auto-play solver, and drag mechanics with finger-offset UX. The game is live on Google Play, free with no paywalls.

  • React Native + Expo is viable for 2D puzzle games without needing Unity
  • Core implementation: flat 64-element array for board state, PanResponder for drag-and-drop
  • Includes a greedy solver bot that tries every piece placement to maximize line clears

Generated with AI, which can make mistakes.

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