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Dev.to
Dev.to
5/14/2026
My anti-burnout system as an indie developer

My anti-burnout system as an indie developer

Short summary

An iOS developer shares his anti-burnout system: 11-hour daily limit (work + learning), 5-2 weekly split with complete weekend programming ban, and bi-annual 2-week vacations. Sustainable productivity comes from daily physical activity, hobbies (bass guitar), and full disconnection during rest periods.

  • 11-hour daily maximum for work and learning combined; family and personal time after
  • 5 working days + 2 complete days off weekly; no programming on weekends
  • Two 2-week vacations annually with complete work disconnection for recovery

Generated with AI, which can make mistakes.

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