Dev.to
7/10/2026

The original title is "What Developers Should Know Before Building Software for Factories"
Original: What Developers Should Know Before Building Software for Factories
Short summary
Manufacturing software is far more complex than standard business apps because factories are systems of dependencies, constraints, and constant change. Key lessons include modeling inventory as movements (not just balances), centralizing unit-of-measure conversions, treating the BOM as the heart of business logic, and designing production planning as a dependency problem where the real value is helping teams react when plans change. Developers must understand that a simple table can be the core of the entire system.
- •Model inventory as movements not just balances for traceability and auditability
- •Centralize unit-of-measure conversion logic to prevent costly operational errors
- •Treat BOM as the central structure connecting engineering, purchasing, inventory, and production
- •Production planning is a dependency problem; real value is in reacting to plan changes
Generated with AI, which can make mistakes.
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